A New Horror Trading Card Game

Every Entity Has Its Own Way to Win

Liminal is a horror trading card game where you don't defeat your opponent by brute force—you unleash an Entity and complete its unique ritual before they do.

Descend

02 — What is LIMINAL

Horror isn't just the theme

LIMINAL is a psychological horror trading card game where every Entity plays differently. Build Fear, corrupt the Location and complete your Entity's ritual before your opponent can stop you.

Unique Entities

Every Entity has its own mechanics, strategy and victory path.

Locations Matter

Each match takes place in a haunted Location that changes how fear spreads.

Fear Is Your Resource

Build Fear, unlock new abilities and bring your nightmare to life.

03 — Core Gameplay

How horror becomes gameplay

Every match in LIMINAL is built around four core systems. Together they create a horror experience where strategy, fear and unique Entities replace traditional combat.

Entities — LIMINAL card artwork
I

Entities

Choose the nightmare you will become. Every Entity has its own mechanics, evolution path and unique way to win the game.

Locations — LIMINAL card artwork
II

Locations

Every battle takes place inside a haunted Location. Each one changes the flow of Fear and creates a completely different match.

Manifestations — LIMINAL card artwork
III

Manifestations

Manifest terrifying Manifestations to spread Fear, remove Presence and prepare your Entity for its final emergence.

Fear — LIMINAL card artwork
IV

Fear

Fear is the resource that powers everything. Build it carefully to unlock stronger abilities and awaken your Entity before your opponent does.

05 — Development Journal

Follow the creation of LIMINAL

Every decision, prototype, playtest and design challenge is documented. Follow the complete journey from the first notebook sketch to the finished trading card game.

[ New journal entries published as development continues ]

05 — Stay Updated

Follow the Development

Be among the first to receive development journals, Entity reveals, new artwork, playtest invitations and major milestones as LIMINAL grows from Prototype Alpha into a complete trading card game.

  • Development Journal

    Follow every important design decision.

  • Entity Reveals

    Meet new nightmares before anyone else.

  • Playtest Invitations

    Get early opportunities to play LIMINAL.

  • Behind the Scenes

    Concept art, prototypes and design insights.

  • Major Announcements

    Never miss new releases or important updates.

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